Can video games solve world problems?

November 15, 2016, Trends and Issues in Higher Ed
Two researchers seeking to solve a real-world problem create a class in a model of interdisciplinary collaboration. It began, as so many things do, with the realization that a gap exists. Josh Lawler, professor in the School of Environmental and Forest Sciences, saw there were very few games about climate change that are scientifically accurate—and actually fun to play.

Read the Article